V Rising admin commands: How to enable cheats & best console commands

December 2022 · 2 minute read
Console CommandUsesadminonlydebugevents (Unnamed Argument)Admins are the only ones who can control debug eventsClientBuildingDebugging (Unnamed Argument)Enables building debugging and displays an internal error if building doesn’t workCopy (Command)Copies output of subcommandCopyDebugDumpCopies output of debug dumpCopyPositionDumpCopies output of position dumpCreateDebugDumpCreates debug dumpCreatePerformanceDumpCreates performance dumpDebugViewEnabled (Unnamed Argument)Enable or disable debug viewdepthoffield (Unnamed Argument) Enable or disable depth of fieldDumpArchetypeInformation (Which, Num to print, Full info)Dumps Archetype information into a log and a fileDumpBlobAssetMemoryInfo (Which)Dumps blob asset’s memory footprintDumpChunkFragmentation (Which, ExtraDebugging)Dumps fragmentation state of chunksDumpComponentMemoryInfo (Which)Dumps component memory footprintDumpDynamicBufferMemoryInfo (Which)Dumps dynamic buffer’s memory footprintDumpEntity (World, Entity, Full Dump)Dumps full info on target entity in the worldDumpEntityQueries (Which)Dumps all entities in the worldDumpEverything (Which)Dumps everythingDumpPrefabGUIDEntities (World, Component, Include Disabled, Include Prefabs)Dump information about all PrefabGuide entities in the worldDumpQueryArchetypes (Which, OnlyRequired, AlsoLogToConsole)Dump information about archetypesDumpSystemMemory (Which, AlsoLogToConsole)Dump system memorygarbageCollectArchetypes (Which)Garbage collect all empty archetypesgcCollectManages garbage collectionJobThreads (Threads)Set or get a number of job threadslogdestroyevents (Which, State)Continuously log all destroy eventslowqualityatmosphere (Unnamed Argument)Toggle low-quality atmospheremeasureSystemPerformance (Unnamed Argument)Toggles system performance measuring on and offmotionblur (Unnamed Argument)Toggles motion blurOpenCrashDumpFolderOpen the folder for crash dumpsOpenLogsFolderOpens folder for log filesProfileInfoDisplays info on current console profileperformanceTestChunks (Jump Distance, Test Mode)Test performance for all of the selected chunksperformchunkdefragmentation (Which)Perform defragmentation for all chunks in a selected worldPrintactivesequencesPrint all active sequencesprintactivesoundsPrint all active soundsPrintallsequencesPrint all sequencesprintdestroyevents (Which)Print all destroy events for the current framePrintDynamicResSettingsPrint current dynamic resolution settingsPrintsunvfxstatePrints some info on the sun’s VFX statesetmipmaplevel (Unnamed Argument, Unnamed Argument)Set mipmap level on all RenderMesh texturessetresolution (Unnamed Argument, Unnamed Argument)Set resolution on all RenderMesh texturessetsystemenabled (Which, Unnamed Argument, Enabled) Enable or disable a system in a worldstartbuildwallpaper (Unnamed Argument)Starts building of wallpapertexturestreamingenabled (Unnamed Argument)Enable or disable texture memory streaming budgettexturestreamingmaxlevelreduction (Unnamed Argument) Sets the texture streaming max level reductiontexturestreamingmemorybudget (Unnamed Argument)Sets the texture streaming memory budgetToggleDebugViewCategory (Unnamed Argument)Toggle specific debug view modestoggleobserve (Mode)Toggle being observerToggleSetting (Setting Name, Optional Setting Values)Toggles a specific settingunloadUnusedAssetsUnloads all unused assetsuseoptimizedqueries (Which, State)Enable or disable faster queries

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